<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"> <style>
	.KEYW {color: #933;}
	.COMM {color: #bbb; font-style: italic;}
	.NUMB {color: #393;}
	.STRN {color: #393;}
	.REGX {color: #339;}
	.line {border-right: 1px dotted #666; color: #666; font-style: normal;}
	</style></head><body><pre><span class='line'>  1</span> <span class="COMM">/****************************************************************************
<span class='line'>  2</span>  Copyright (c) 2010-2012 cocos2d-x.org
<span class='line'>  3</span>  Copyright (c) 2008-2010 Ricardo Quesada
<span class='line'>  4</span>  Copyright (c) 2011      Zynga Inc.
<span class='line'>  5</span> 
<span class='line'>  6</span>  http://www.cocos2d-x.org
<span class='line'>  7</span> 
<span class='line'>  8</span>  Permission is hereby granted, free of charge, to any person obtaining a copy
<span class='line'>  9</span>  of this software and associated documentation files (the "Software"), to deal
<span class='line'> 10</span>  in the Software without restriction, including without limitation the rights
<span class='line'> 11</span>  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
<span class='line'> 12</span>  copies of the Software, and to permit persons to whom the Software is
<span class='line'> 13</span>  furnished to do so, subject to the following conditions:
<span class='line'> 14</span> 
<span class='line'> 15</span>  The above copyright notice and this permission notice shall be included in
<span class='line'> 16</span>  all copies or substantial portions of the Software.
<span class='line'> 17</span> 
<span class='line'> 18</span>  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
<span class='line'> 19</span>  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
<span class='line'> 20</span>  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
<span class='line'> 21</span>  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
<span class='line'> 22</span>  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
<span class='line'> 23</span>  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
<span class='line'> 24</span>  THE SOFTWARE.
<span class='line'> 25</span>  ****************************************************************************/</span><span class="WHIT">
<span class='line'> 26</span> 
<span class='line'> 27</span> </span><span class="COMM">/**
<span class='line'> 28</span>  * A fire particle system
<span class='line'> 29</span>  * @class
<span class='line'> 30</span>  * @extends cc.ParticleSystemQuad
<span class='line'> 31</span>  *
<span class='line'> 32</span>  * @example
<span class='line'> 33</span>  * var emitter = cc.ParticleFire.create();
<span class='line'> 34</span>  */</span><span class="WHIT">
<span class='line'> 35</span> </span><span class="NAME">cc.ParticleFire</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleFire# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 36</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 37</span>      * initialize a fire particle system
<span class='line'> 38</span>      * @return {Boolean}
<span class='line'> 39</span>      */</span><span class="WHIT">
<span class='line'> 40</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 41</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">150</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 42</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(250);</span><span class="WHIT">
<span class='line'> 43</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 44</span> 
<span class='line'> 45</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'> 46</span>      * initialize a fire particle system with number Of Particles
<span class='line'> 47</span>      * @param {Number} numberOfParticles
<span class='line'> 48</span>      * @return {Boolean}
<span class='line'> 49</span>      */</span><span class="WHIT">
<span class='line'> 50</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 51</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 52</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'> 53</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 54</span> 
<span class='line'> 55</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'> 56</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 57</span> 
<span class='line'> 58</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'> 59</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 60</span> 
<span class='line'> 61</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial acceleration</span><span class="WHIT">
<span class='line'> 62</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 63</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 64</span> 
<span class='line'> 65</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'> 66</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">60</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 67</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 68</span> 
<span class='line'> 69</span> </span><span class="WHIT">            </span><span class="COMM">// starting angle</span><span class="WHIT">
<span class='line'> 70</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 71</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 72</span> 
<span class='line'> 73</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'> 74</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 75</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">60</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 76</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">40</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 77</span> 
<span class='line'> 78</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'> 79</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 80</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.25</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 81</span> 
<span class='line'> 82</span> 
<span class='line'> 83</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'> 84</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">54.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 85</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 86</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 87</span> 
<span class='line'> 88</span> </span><span class="WHIT">            </span><span class="COMM">// emits per frame</span><span class="WHIT">
<span class='line'> 89</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 90</span> 
<span class='line'> 91</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'> 92</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.76</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 93</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.25</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 94</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.12</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 95</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 96</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 97</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 98</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 99</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>100</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>101</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>102</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>103</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>104</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>105</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>106</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>107</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>108</span> 
<span class='line'>109</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>110</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">true</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>111</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>112</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>113</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>114</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>115</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>116</span> 
<span class='line'>117</span> </span><span class="COMM">/**
<span class='line'>118</span>  * Create a fire particle system
<span class='line'>119</span>  * @return {cc.ParticleFire}
<span class='line'>120</span>  *
<span class='line'>121</span>  * @example
<span class='line'>122</span>  * var emitter = cc.ParticleFire.create();
<span class='line'>123</span>  */</span><span class="WHIT">
<span class='line'>124</span> </span><span class="NAME">cc.ParticleFire.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>125</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleFire</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>126</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>127</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>128</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>129</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>130</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>131</span> 
<span class='line'>132</span> </span><span class="COMM">/**
<span class='line'>133</span>  * A fireworks particle system
<span class='line'>134</span>  * @class
<span class='line'>135</span>  * @extends cc.ParticleSystemQuad
<span class='line'>136</span>  *
<span class='line'>137</span>  * @example
<span class='line'>138</span>  * var emitter = cc.ParticleFireworks.create();
<span class='line'>139</span>  */</span><span class="WHIT">
<span class='line'>140</span> </span><span class="NAME">cc.ParticleFireworks</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleFireworks# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>141</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>142</span>      * initialize a fireworks particle system
<span class='line'>143</span>      * @return {Boolean}
<span class='line'>144</span>      */</span><span class="WHIT">
<span class='line'>145</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>146</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(1500);</span><span class="WHIT">
<span class='line'>147</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">150</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>148</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>149</span> 
<span class='line'>150</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>151</span>      * initialize a fireworks particle system with number Of Particles
<span class='line'>152</span>      * @param {Number} numberOfParticles
<span class='line'>153</span>      * @return {Boolean}
<span class='line'>154</span>      */</span><span class="WHIT">
<span class='line'>155</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>156</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>157</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>158</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>159</span> 
<span class='line'>160</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'>161</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>162</span> 
<span class='line'>163</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>164</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">90</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>165</span> 
<span class='line'>166</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode:  radial</span><span class="WHIT">
<span class='line'>167</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>168</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>169</span> 
<span class='line'>170</span> </span><span class="WHIT">            </span><span class="COMM">//  Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>171</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">180</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>172</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">50</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>173</span> 
<span class='line'>174</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>175</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>176</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>177</span> 
<span class='line'>178</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>179</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>180</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>181</span> 
<span class='line'>182</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>183</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">3.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>184</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>185</span> 
<span class='line'>186</span> </span><span class="WHIT">            </span><span class="COMM">// emits per frame</span><span class="WHIT">
<span class='line'>187</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>188</span> 
<span class='line'>189</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>190</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>191</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>192</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>193</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>194</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>195</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>196</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>197</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>198</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>199</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>200</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>201</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>202</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>203</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>204</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>205</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>206</span> 
<span class='line'>207</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>208</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">8.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>209</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">2.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>210</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>211</span> 
<span class='line'>212</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>213</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>214</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>215</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>216</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>217</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>218</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>219</span> 
<span class='line'>220</span> </span><span class="COMM">/**
<span class='line'>221</span>  * Create a fireworks particle system
<span class='line'>222</span>  * @return {cc.ParticleFireworks}
<span class='line'>223</span>  *
<span class='line'>224</span>  * @example
<span class='line'>225</span>  * var emitter = cc.ParticleFireworks.create();
<span class='line'>226</span>  */</span><span class="WHIT">
<span class='line'>227</span> </span><span class="NAME">cc.ParticleFireworks.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>228</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleFireworks</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>229</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>230</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>231</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>232</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>233</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>234</span> 
<span class='line'>235</span> </span><span class="COMM">/**
<span class='line'>236</span>  * A sun particle system
<span class='line'>237</span>  * @class
<span class='line'>238</span>  * @extends cc.ParticleSystemQuad
<span class='line'>239</span>  *
<span class='line'>240</span>  * @example
<span class='line'>241</span>  * var emitter = cc.ParticleSun.create();
<span class='line'>242</span>  */</span><span class="WHIT">
<span class='line'>243</span> </span><span class="NAME">cc.ParticleSun</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleSun# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>244</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>245</span>      * initialize a sun particle system
<span class='line'>246</span>      * @return {Boolean}
<span class='line'>247</span>      */</span><span class="WHIT">
<span class='line'>248</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>249</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(350);</span><span class="WHIT">
<span class='line'>250</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">150</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>251</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>252</span> 
<span class='line'>253</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>254</span>      * initialize a sun particle system with number Of Particles
<span class='line'>255</span>      * @param {Number} numberOfParticles
<span class='line'>256</span>      * @return {Boolean}
<span class='line'>257</span>      */</span><span class="WHIT">
<span class='line'>258</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>259</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>260</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>261</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">true</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>262</span> 
<span class='line'>263</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>264</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>265</span> 
<span class='line'>266</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'>267</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>268</span> 
<span class='line'>269</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>270</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>271</span> 
<span class='line'>272</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity mode: radial acceleration</span><span class="WHIT">
<span class='line'>273</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>274</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>275</span> 
<span class='line'>276</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity mode: speed of particles</span><span class="WHIT">
<span class='line'>277</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>278</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>279</span> 
<span class='line'>280</span> 
<span class='line'>281</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>282</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>283</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">360</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>284</span> 
<span class='line'>285</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>286</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>287</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>288</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PointZero</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>289</span> 
<span class='line'>290</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>291</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>292</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>293</span> 
<span class='line'>294</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>295</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">30.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>296</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>297</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>298</span> 
<span class='line'>299</span> </span><span class="WHIT">            </span><span class="COMM">// emits per seconds</span><span class="WHIT">
<span class='line'>300</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>301</span> 
<span class='line'>302</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>303</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.76</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>304</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.25</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>305</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.12</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>306</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>307</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>308</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>309</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>310</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>311</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>312</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>313</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>314</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>315</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>316</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>317</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>318</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>319</span> 
<span class='line'>320</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>321</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>322</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>323</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>324</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>325</span> 
<span class='line'>326</span> </span><span class="COMM">/**
<span class='line'>327</span>  * Create a sun particle system
<span class='line'>328</span>  * @return {cc.ParticleSun}
<span class='line'>329</span>  *
<span class='line'>330</span>  * @example
<span class='line'>331</span>  * var emitter = cc.ParticleSun.create();
<span class='line'>332</span>  */</span><span class="WHIT">
<span class='line'>333</span> </span><span class="NAME">cc.ParticleSun.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>334</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSun</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>335</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>336</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>337</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>338</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>339</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>340</span> 
<span class='line'>341</span> </span><span class="COMM">//! @brief A  particle system</span><span class="WHIT">
<span class='line'>342</span> </span><span class="COMM">/**
<span class='line'>343</span>  * A galaxy particle system
<span class='line'>344</span>  * @class
<span class='line'>345</span>  * @extends cc.ParticleSystemQuad
<span class='line'>346</span>  *
<span class='line'>347</span>  * @example
<span class='line'>348</span>  * var emitter = cc.ParticleGalaxy.create();
<span class='line'>349</span>  */</span><span class="WHIT">
<span class='line'>350</span> </span><span class="NAME">cc.ParticleGalaxy</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleGalaxy# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>351</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>352</span>      * initialize a galaxy particle system
<span class='line'>353</span>      * @return {Boolean}
<span class='line'>354</span>      */</span><span class="WHIT">
<span class='line'>355</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>356</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(200);</span><span class="WHIT">
<span class='line'>357</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">100</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>358</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>359</span> 
<span class='line'>360</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>361</span>      * initialize a galaxy particle system with number Of Particles
<span class='line'>362</span>      * @param {Number} numberOfParticles
<span class='line'>363</span>      * @return {Boolean}
<span class='line'>364</span>      */</span><span class="WHIT">
<span class='line'>365</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>366</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>367</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>368</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>369</span> 
<span class='line'>370</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'>371</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>372</span> 
<span class='line'>373</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>374</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>375</span> 
<span class='line'>376</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>377</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">60</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>378</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>379</span> 
<span class='line'>380</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>381</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">80</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>382</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>383</span> 
<span class='line'>384</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: tagential</span><span class="WHIT">
<span class='line'>385</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">80</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>386</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>387</span> 
<span class='line'>388</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>389</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>390</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">360</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>391</span> 
<span class='line'>392</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>393</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>394</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>395</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PointZero</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>396</span> 
<span class='line'>397</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>398</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">4</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>399</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>400</span> 
<span class='line'>401</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>402</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">37.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>403</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>404</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>405</span> 
<span class='line'>406</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>407</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>408</span> 
<span class='line'>409</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>410</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.12</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>411</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.25</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>412</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.76</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>413</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>414</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>415</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>416</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>417</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>418</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>419</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>420</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>421</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>422</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>423</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>424</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>425</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>426</span> 
<span class='line'>427</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>428</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">true</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>429</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>430</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>431</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>432</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>433</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>434</span> </span><span class="COMM">/**
<span class='line'>435</span>  * Create a galaxy particle system
<span class='line'>436</span>  * @return {cc.ParticleGalaxy}
<span class='line'>437</span>  *
<span class='line'>438</span>  * @example
<span class='line'>439</span>  * var emitter = cc.ParticleGalaxy.create();
<span class='line'>440</span>  */</span><span class="WHIT">
<span class='line'>441</span> </span><span class="NAME">cc.ParticleGalaxy.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>442</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleGalaxy</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>443</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>444</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>445</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>446</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>447</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>448</span> 
<span class='line'>449</span> </span><span class="COMM">/**
<span class='line'>450</span>  * A flower particle system
<span class='line'>451</span>  * @class
<span class='line'>452</span>  * @extends cc.ParticleSystemQuad
<span class='line'>453</span>  *
<span class='line'>454</span>  * @example
<span class='line'>455</span>  * var emitter = cc.ParticleFlower.create();
<span class='line'>456</span>  */</span><span class="WHIT">
<span class='line'>457</span> </span><span class="NAME">cc.ParticleFlower</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleFlower# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>458</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>459</span>      * initialize a flower particle system
<span class='line'>460</span>      * @return {Boolean}
<span class='line'>461</span>      */</span><span class="WHIT">
<span class='line'>462</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>463</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(250);</span><span class="WHIT">
<span class='line'>464</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">100</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>465</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>466</span> 
<span class='line'>467</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>468</span>      * initialize a flower particle system with number Of Particles
<span class='line'>469</span>      * @param {Number} numberOfParticles
<span class='line'>470</span>      * @return {Boolean}
<span class='line'>471</span>      */</span><span class="WHIT">
<span class='line'>472</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>473</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>474</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>475</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>476</span> 
<span class='line'>477</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'>478</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>479</span> 
<span class='line'>480</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>481</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>482</span> 
<span class='line'>483</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>484</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">80</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>485</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>486</span> 
<span class='line'>487</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>488</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">60</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>489</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>490</span> 
<span class='line'>491</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: tagential</span><span class="WHIT">
<span class='line'>492</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">15</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>493</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>494</span> 
<span class='line'>495</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>496</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>497</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">360</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>498</span> 
<span class='line'>499</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>500</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>501</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>502</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PointZero</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>503</span> 
<span class='line'>504</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>505</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">4</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>506</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>507</span> 
<span class='line'>508</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>509</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">30.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>510</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>511</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>512</span> 
<span class='line'>513</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>514</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>515</span> 
<span class='line'>516</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>517</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.50</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>518</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.50</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>519</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.50</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>520</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>521</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>522</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>523</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>524</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>525</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>526</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>527</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>528</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>529</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>530</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>531</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>532</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>533</span> 
<span class='line'>534</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>535</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">true</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>536</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>537</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>538</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>539</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>540</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>541</span> 
<span class='line'>542</span> </span><span class="COMM">/**
<span class='line'>543</span>  * Create a flower particle system
<span class='line'>544</span>  * @return {cc.ParticleFlower}
<span class='line'>545</span>  *
<span class='line'>546</span>  * @example
<span class='line'>547</span>  * var emitter = cc.ParticleFlower.create();
<span class='line'>548</span>  */</span><span class="WHIT">
<span class='line'>549</span> </span><span class="NAME">cc.ParticleFlower.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>550</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleFlower</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>551</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>552</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>553</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>554</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>555</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>556</span> 
<span class='line'>557</span> </span><span class="COMM">//! @brief A meteor particle system</span><span class="WHIT">
<span class='line'>558</span> </span><span class="COMM">/**
<span class='line'>559</span>  * A meteor particle system
<span class='line'>560</span>  * @class
<span class='line'>561</span>  * @extends cc.ParticleSystemQuad
<span class='line'>562</span>  *
<span class='line'>563</span>  * @example
<span class='line'>564</span>  * var emitter = cc.ParticleMeteor.create();
<span class='line'>565</span>  */</span><span class="WHIT">
<span class='line'>566</span> </span><span class="NAME">cc.ParticleMeteor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleMeteor# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>567</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>568</span>      * initialize a meteor particle system
<span class='line'>569</span>      * @return {Boolean}
<span class='line'>570</span>      */</span><span class="WHIT">
<span class='line'>571</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>572</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(150);</span><span class="WHIT">
<span class='line'>573</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">100</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>574</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>575</span> 
<span class='line'>576</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>577</span>      * initialize a meteor particle system with number Of Particles
<span class='line'>578</span>      * @param {Number} numberOfParticles
<span class='line'>579</span>      * @return {Boolean}
<span class='line'>580</span>      */</span><span class="WHIT">
<span class='line'>581</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>582</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>583</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>584</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>585</span> 
<span class='line'>586</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'>587</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>588</span> 
<span class='line'>589</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>590</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="PUNC">-</span><span class="NUMB">200</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">200</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>591</span> 
<span class='line'>592</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>593</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">15</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>594</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>595</span> 
<span class='line'>596</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>597</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>598</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>599</span> 
<span class='line'>600</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: tagential</span><span class="WHIT">
<span class='line'>601</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>602</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>603</span> 
<span class='line'>604</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>605</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>606</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">360</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>607</span> 
<span class='line'>608</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>609</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>610</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>611</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PointZero</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>612</span> 
<span class='line'>613</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>614</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>615</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>616</span> 
<span class='line'>617</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>618</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">60.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>619</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>620</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>621</span> 
<span class='line'>622</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>623</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>624</span> 
<span class='line'>625</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>626</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>627</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.4</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>628</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.7</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>629</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>630</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>631</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>632</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>633</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>634</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>635</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>636</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>637</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>638</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>639</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>640</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>641</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>642</span> 
<span class='line'>643</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>644</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">true</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>645</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>646</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>647</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>648</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>649</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>650</span> 
<span class='line'>651</span> </span><span class="COMM">/**
<span class='line'>652</span>  * Create a meteor particle system
<span class='line'>653</span>  * @return {cc.ParticleFireworks}
<span class='line'>654</span>  *
<span class='line'>655</span>  * @example
<span class='line'>656</span>  * var emitter = cc.ParticleMeteor.create();
<span class='line'>657</span>  */</span><span class="WHIT">
<span class='line'>658</span> </span><span class="NAME">cc.ParticleMeteor.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>659</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleMeteor</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>660</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>661</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>662</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>663</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>664</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>665</span> 
<span class='line'>666</span> </span><span class="COMM">/**
<span class='line'>667</span>  * A spiral particle system
<span class='line'>668</span>  * @class
<span class='line'>669</span>  * @extends cc.ParticleSystemQuad
<span class='line'>670</span>  *
<span class='line'>671</span>  * @example
<span class='line'>672</span>  * var emitter = cc.ParticleSpiral.create();
<span class='line'>673</span>  */</span><span class="WHIT">
<span class='line'>674</span> </span><span class="NAME">cc.ParticleSpiral</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleSpiral# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>675</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>676</span>      * initialize a spiral particle system
<span class='line'>677</span>      * @return {Boolean}
<span class='line'>678</span>      */</span><span class="WHIT">
<span class='line'>679</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>680</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(500);</span><span class="WHIT">
<span class='line'>681</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">100</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>682</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>683</span> 
<span class='line'>684</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>685</span>      * initialize a spiral particle system with number Of Particles
<span class='line'>686</span>      * @param {Number} numberOfParticles
<span class='line'>687</span>      * @return {Boolean}
<span class='line'>688</span>      */</span><span class="WHIT">
<span class='line'>689</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>690</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>691</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>692</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>693</span> 
<span class='line'>694</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode</span><span class="WHIT">
<span class='line'>695</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>696</span> 
<span class='line'>697</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>698</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>699</span> 
<span class='line'>700</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>701</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">150</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>702</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>703</span> 
<span class='line'>704</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>705</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">380</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>706</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>707</span> 
<span class='line'>708</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: tagential</span><span class="WHIT">
<span class='line'>709</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">45</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>710</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>711</span> 
<span class='line'>712</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>713</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>714</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>715</span> 
<span class='line'>716</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>717</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>718</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>719</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PointZero</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>720</span> 
<span class='line'>721</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>722</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">12</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>723</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>724</span> 
<span class='line'>725</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>726</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>727</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>728</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>729</span> 
<span class='line'>730</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>731</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>732</span> 
<span class='line'>733</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>734</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>735</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>736</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>737</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>738</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>739</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>740</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>741</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>742</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>743</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>744</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>745</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>746</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>747</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>748</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>749</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>750</span> 
<span class='line'>751</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>752</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>753</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>754</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>755</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>756</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>757</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>758</span> 
<span class='line'>759</span> </span><span class="COMM">/**
<span class='line'>760</span>  * Create a spiral particle system
<span class='line'>761</span>  * @return {cc.ParticleSpiral}
<span class='line'>762</span>  *
<span class='line'>763</span>  * @example
<span class='line'>764</span>  * var emitter = cc.ParticleSpiral.create();
<span class='line'>765</span>  */</span><span class="WHIT">
<span class='line'>766</span> </span><span class="NAME">cc.ParticleSpiral.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>767</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSpiral</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>768</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>769</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>770</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>771</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>772</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>773</span> 
<span class='line'>774</span> </span><span class="COMM">/**
<span class='line'>775</span>  * An explosion particle system
<span class='line'>776</span>  * @class
<span class='line'>777</span>  * @extends cc.ParticleSystemQuad
<span class='line'>778</span>  *
<span class='line'>779</span>  * @example
<span class='line'>780</span>  * var emitter = cc.ParticleExplosion.create();
<span class='line'>781</span>  */</span><span class="WHIT">
<span class='line'>782</span> </span><span class="NAME">cc.ParticleExplosion</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleExplosion# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>783</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>784</span>      * initialize an explosion particle system
<span class='line'>785</span>      * @return {Boolean}
<span class='line'>786</span>      */</span><span class="WHIT">
<span class='line'>787</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>788</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(700);</span><span class="WHIT">
<span class='line'>789</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">300</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>790</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>791</span> 
<span class='line'>792</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>793</span>      * initialize an explosion particle system with number Of Particles
<span class='line'>794</span>      * @param {Number} numberOfParticles
<span class='line'>795</span>      * @return {Boolean}
<span class='line'>796</span>      */</span><span class="WHIT">
<span class='line'>797</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>798</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>799</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>800</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>801</span> 
<span class='line'>802</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>803</span> 
<span class='line'>804</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>805</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>806</span> 
<span class='line'>807</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>808</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">70</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>809</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">40</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>810</span> 
<span class='line'>811</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>812</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>813</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>814</span> 
<span class='line'>815</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: tagential</span><span class="WHIT">
<span class='line'>816</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>817</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>818</span> 
<span class='line'>819</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>820</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>821</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">360</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>822</span> 
<span class='line'>823</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>824</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>825</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>826</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PointZero</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>827</span> 
<span class='line'>828</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>829</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>830</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>831</span> 
<span class='line'>832</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>833</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">15.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>834</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>835</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>836</span> 
<span class='line'>837</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>838</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._duration</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>839</span> 
<span class='line'>840</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>841</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.7</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>842</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>843</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.2</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>844</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>845</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>846</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>847</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>848</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>849</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>850</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>851</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>852</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>853</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>854</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>855</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>856</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>857</span> 
<span class='line'>858</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>859</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>860</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>861</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>862</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>863</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>864</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>865</span> 
<span class='line'>866</span> </span><span class="COMM">/**
<span class='line'>867</span>  * Create an explosion particle system
<span class='line'>868</span>  * @return {cc.ParticleExplosion}
<span class='line'>869</span>  *
<span class='line'>870</span>  * @example
<span class='line'>871</span>  * var emitter = cc.ParticleExplosion.create();
<span class='line'>872</span>  */</span><span class="WHIT">
<span class='line'>873</span> </span><span class="NAME">cc.ParticleExplosion.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>874</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleExplosion</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>875</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>876</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>877</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>878</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>879</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>880</span> 
<span class='line'>881</span> </span><span class="COMM">/**
<span class='line'>882</span>  * A smoke particle system
<span class='line'>883</span>  * @class
<span class='line'>884</span>  * @extends cc.ParticleSystemQuad
<span class='line'>885</span>  *
<span class='line'>886</span>  * @example
<span class='line'>887</span>  * var emitter = cc.ParticleSmoke.create();
<span class='line'>888</span>  */</span><span class="WHIT">
<span class='line'>889</span> </span><span class="NAME">cc.ParticleSmoke</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleSmoke# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>890</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>891</span>      * initialize a smoke particle system
<span class='line'>892</span>      * @return {Boolean}
<span class='line'>893</span>      */</span><span class="WHIT">
<span class='line'>894</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>895</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(200);</span><span class="WHIT">
<span class='line'>896</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">100</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>897</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>898</span> 
<span class='line'>899</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>900</span>      * initialize a smoke particle system with number Of Particles
<span class='line'>901</span>      * @param {Number} numberOfParticles
<span class='line'>902</span>      * @return {Boolean}
<span class='line'>903</span>      */</span><span class="WHIT">
<span class='line'>904</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>905</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>906</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>907</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>908</span> 
<span class='line'>909</span> </span><span class="WHIT">            </span><span class="COMM">// Emitter mode: Gravity Mode</span><span class="WHIT">
<span class='line'>910</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>911</span> 
<span class='line'>912</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>913</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>914</span> 
<span class='line'>915</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial acceleration</span><span class="WHIT">
<span class='line'>916</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>917</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>918</span> 
<span class='line'>919</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>920</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">25</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>921</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>922</span> 
<span class='line'>923</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>924</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>925</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>926</span> 
<span class='line'>927</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>928</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>929</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>930</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">20</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>931</span> 
<span class='line'>932</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>933</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">4</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>934</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>935</span> 
<span class='line'>936</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>937</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">60.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>938</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>939</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>940</span> 
<span class='line'>941</span> </span><span class="WHIT">            </span><span class="COMM">// emits per frame</span><span class="WHIT">
<span class='line'>942</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._totalParticles</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">this._life</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>943</span> 
<span class='line'>944</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>945</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>946</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>947</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>948</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>949</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.02</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>950</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.02</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>951</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.02</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>952</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>953</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>954</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>955</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>956</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>957</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>958</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>959</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>960</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>961</span> 
<span class='line'>962</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>963</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>964</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>965</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>966</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>967</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>968</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>969</span> 
<span class='line'>970</span> </span><span class="COMM">/**
<span class='line'>971</span>  * Create a smoke particle system
<span class='line'>972</span>  * @return {cc.ParticleFireworks}
<span class='line'>973</span>  *
<span class='line'>974</span>  * @example
<span class='line'>975</span>  * var emitter = cc.ParticleFireworks.create();
<span class='line'>976</span>  */</span><span class="WHIT">
<span class='line'>977</span> </span><span class="NAME">cc.ParticleSmoke.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>978</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSmoke</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>979</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>980</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>981</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>982</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>983</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>984</span> 
<span class='line'>985</span> </span><span class="COMM">/**
<span class='line'>986</span>  * A snow particle system
<span class='line'>987</span>  * @class
<span class='line'>988</span>  * @extends cc.ParticleSystemQuad
<span class='line'>989</span>  *
<span class='line'>990</span>  * @example
<span class='line'>991</span>  * var emitter = cc.ParticleSnow.create();
<span class='line'>992</span>  */</span><span class="WHIT">
<span class='line'>993</span> </span><span class="NAME">cc.ParticleSnow</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleSnow# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>994</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>995</span>      * initialize a snow particle system
<span class='line'>996</span>      * @return {Boolean}
<span class='line'>997</span>      */</span><span class="WHIT">
<span class='line'>998</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>999</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">250</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1000</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(700);</span><span class="WHIT">
<span class='line'>1001</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1002</span> 
<span class='line'>1003</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1004</span>      * initialize a snow particle system with number Of Particles
<span class='line'>1005</span>      * @param {Number} numberOfParticles
<span class='line'>1006</span>      * @return {Boolean}
<span class='line'>1007</span>      */</span><span class="WHIT">
<span class='line'>1008</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1009</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1010</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>1011</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1012</span> 
<span class='line'>1013</span> </span><span class="WHIT">            </span><span class="COMM">// set gravity mode.</span><span class="WHIT">
<span class='line'>1014</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1015</span> 
<span class='line'>1016</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>1017</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1018</span> 
<span class='line'>1019</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>1020</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1021</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1022</span> 
<span class='line'>1023</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>1024</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1025</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1026</span> 
<span class='line'>1027</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity mode: tagential</span><span class="WHIT">
<span class='line'>1028</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1029</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1030</span> 
<span class='line'>1031</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>1032</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1033</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1034</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1035</span> 
<span class='line'>1036</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>1037</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1038</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1039</span> 
<span class='line'>1040</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>1041</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">45</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1042</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">15</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1043</span> 
<span class='line'>1044</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>1045</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1046</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1047</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1048</span> 
<span class='line'>1049</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>1050</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1051</span> 
<span class='line'>1052</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>1053</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1054</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1055</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1056</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1057</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1058</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1059</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1060</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1061</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1062</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1063</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1064</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1065</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1066</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1067</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1068</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1069</span> 
<span class='line'>1070</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>1071</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1072</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1073</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1074</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1075</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1076</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1077</span> 
<span class='line'>1078</span> </span><span class="COMM">/**
<span class='line'>1079</span>  * Create a snow particle system
<span class='line'>1080</span>  * @return {cc.ParticleSnow}
<span class='line'>1081</span>  *
<span class='line'>1082</span>  * @example
<span class='line'>1083</span>  * var emitter = cc.ParticleSnow.create();
<span class='line'>1084</span>  */</span><span class="WHIT">
<span class='line'>1085</span> </span><span class="NAME">cc.ParticleSnow.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1086</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSnow</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1087</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1088</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1089</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1090</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1091</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1092</span> 
<span class='line'>1093</span> </span><span class="COMM">//! @brief A rain particle system</span><span class="WHIT">
<span class='line'>1094</span> </span><span class="COMM">/**
<span class='line'>1095</span>  * A rain particle system
<span class='line'>1096</span>  * @class
<span class='line'>1097</span>  * @extends cc.ParticleSystemQuad
<span class='line'>1098</span>  *
<span class='line'>1099</span>  * @example
<span class='line'>1100</span>  * var emitter = cc.ParticleRain.create();
<span class='line'>1101</span>  */</span><span class="WHIT">
<span class='line'>1102</span> </span><span class="NAME">cc.ParticleRain</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ParticleSystemQuad.extend</span><span class="PUNC">(</span><span class="COMM">/** @lends cc.ParticleRain# */</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1103</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1104</span>      * initialize a rain particle system
<span class='line'>1105</span>      * @return {Boolean}
<span class='line'>1106</span>      */</span><span class="WHIT">
<span class='line'>1107</span> </span><span class="WHIT">    </span><span class="NAME">init</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1108</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">this.initWithTotalParticles</span><span class="PUNC">(</span><span class="NUMB">300</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1109</span> </span><span class="WHIT">        </span><span class="COMM">//return this.initWithTotalParticles(1000);</span><span class="WHIT">
<span class='line'>1110</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>1111</span> 
<span class='line'>1112</span> </span><span class="WHIT">    </span><span class="COMM">/**
<span class='line'>1113</span>      * initialize a rain particle system with number Of Particles
<span class='line'>1114</span>      * @param {Number} numberOfParticles
<span class='line'>1115</span>      * @return {Boolean}
<span class='line'>1116</span>      */</span><span class="WHIT">
<span class='line'>1117</span> </span><span class="WHIT">    </span><span class="NAME">initWithTotalParticles</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1118</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">numberOfParticles</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1119</span> </span><span class="WHIT">            </span><span class="COMM">// duration</span><span class="WHIT">
<span class='line'>1120</span> </span><span class="WHIT">            </span><span class="NAME">this._duration</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_DURATION_INFINITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1121</span> 
<span class='line'>1122</span> </span><span class="WHIT">            </span><span class="NAME">this._emitterMode</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_MODE_GRAVITY</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1123</span> 
<span class='line'>1124</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: gravity</span><span class="WHIT">
<span class='line'>1125</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.gravity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NUMB">10</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">10</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1126</span> 
<span class='line'>1127</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: radial</span><span class="WHIT">
<span class='line'>1128</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1129</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.radialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1130</span> 
<span class='line'>1131</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: tagential</span><span class="WHIT">
<span class='line'>1132</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccel</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1133</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.tangentialAccelVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1134</span> 
<span class='line'>1135</span> </span><span class="WHIT">            </span><span class="COMM">// Gravity Mode: speed of particles</span><span class="WHIT">
<span class='line'>1136</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speed</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">130</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1137</span> </span><span class="WHIT">            </span><span class="NAME">this.modeA.speedVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">30</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1138</span> 
<span class='line'>1139</span> </span><span class="WHIT">            </span><span class="COMM">// angle</span><span class="WHIT">
<span class='line'>1140</span> </span><span class="WHIT">            </span><span class="NAME">this._angle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NUMB">90</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1141</span> </span><span class="WHIT">            </span><span class="NAME">this._angleVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1142</span> 
<span class='line'>1143</span> 
<span class='line'>1144</span> </span><span class="WHIT">            </span><span class="COMM">// emitter position</span><span class="WHIT">
<span class='line'>1145</span> </span><span class="WHIT">            </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">winSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.Director.getInstance</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getWinSize</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1146</span> </span><span class="WHIT">            </span><span class="NAME">this.setPosition</span><span class="PUNC">(</span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">winSize.height</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1147</span> </span><span class="WHIT">            </span><span class="NAME">this._posVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.p</span><span class="PUNC">(</span><span class="NAME">winSize.width</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1148</span> 
<span class='line'>1149</span> </span><span class="WHIT">            </span><span class="COMM">// life of particles</span><span class="WHIT">
<span class='line'>1150</span> </span><span class="WHIT">            </span><span class="NAME">this._life</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">4.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1151</span> </span><span class="WHIT">            </span><span class="NAME">this._lifeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1152</span> 
<span class='line'>1153</span> </span><span class="WHIT">            </span><span class="COMM">// size, in pixels</span><span class="WHIT">
<span class='line'>1154</span> </span><span class="WHIT">            </span><span class="NAME">this._startSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">4.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1155</span> </span><span class="WHIT">            </span><span class="NAME">this._startSizeVar</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">2.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1156</span> </span><span class="WHIT">            </span><span class="NAME">this._endSize</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.PARTICLE_START_SIZE_EQUAL_TO_END_SIZE</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1157</span> 
<span class='line'>1158</span> </span><span class="WHIT">            </span><span class="COMM">// emits per second</span><span class="WHIT">
<span class='line'>1159</span> </span><span class="WHIT">            </span><span class="NAME">this._emissionRate</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1160</span> 
<span class='line'>1161</span> </span><span class="WHIT">            </span><span class="COMM">// color of particles</span><span class="WHIT">
<span class='line'>1162</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.7</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1163</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1164</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1165</span> </span><span class="WHIT">            </span><span class="NAME">this._startColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1166</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1167</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1168</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1169</span> </span><span class="WHIT">            </span><span class="NAME">this._startColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1170</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.7</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1171</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.8</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1172</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1173</span> </span><span class="WHIT">            </span><span class="NAME">this._endColor.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.5</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1174</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1175</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.g</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1176</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.b</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1177</span> </span><span class="WHIT">            </span><span class="NAME">this._endColorVar.a</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1178</span> 
<span class='line'>1179</span> </span><span class="WHIT">            </span><span class="COMM">// additive</span><span class="WHIT">
<span class='line'>1180</span> </span><span class="WHIT">            </span><span class="NAME">this.setBlendAdditive</span><span class="PUNC">(</span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1181</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1182</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1183</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1184</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1185</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1186</span> 
<span class='line'>1187</span> </span><span class="COMM">/**
<span class='line'>1188</span>  * Create a rain particle system
<span class='line'>1189</span>  * @return {cc.ParticleRain}
<span class='line'>1190</span>  *
<span class='line'>1191</span>  * @example
<span class='line'>1192</span>  * var emitter = cc.ParticleRain.create();
<span class='line'>1193</span>  */</span><span class="WHIT">
<span class='line'>1194</span> </span><span class="NAME">cc.ParticleRain.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1195</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.ParticleRain</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1196</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.init</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>1197</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1198</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>1199</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1200</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>1201</span> </span></pre></body></html>